Design your own maze (no rooms) or dungeon (has rooms) using the parameters below. Export the PDF rendition of your result. Are there instructions anywhere? No. But you can always experiment.

Size: Grid dimensions: X
Grid size (px):


WIDTH (px) = / 768
HEIGHT (px) = / 1024

Renderer: Line
Block
Draw corridor gridline
Random Maze: Perfect maze - one solution
Connect SOME dead ends, but TRY to leave
Connect All dead ends
Polish dead ends (size 1)
Add connections to reach density
Target density:
Use bias (longer forks)
BIAS:
External exits
-------------------------------
Dead ends left:
Density (of space):
Random Dungeon: MIN_ROOM: MAX_ROOM:
MIN_PAD: ITERATIONS:
MIN_AREA: MAX_AREA:

Limit number of rooms
Max rooms:
Single door to room
Single centered room